Originally posted by Darth Siles:I saw the new gameplay and i must say that in the moment that Basil Poledouris kicked in the game was already sold for me on launch day. Sadly, we are pretty close to release date, so i think this things won't be corrected at all. I think that could be also an good way to make the game a little bit more difficult, as you shoot slower than what we see now (so you take more damage from enemies). You see perfectly that he moves his arm forward, aims, and shoots. Take the 1:00 mark as a perfect close-up example. Completely relaxed.Ġ:55 shoots the first one. Take the famous Drug bust scene in Robocop 1 as example:Īt the beginning Robocop moves forward without even aiming at anybody at all. And moves his arm back with his flexed elbow (i don't know if that expresion is correct, sorry. There's no sound from hip or neck movement!Īnd very important, if you see almost any shootout from the movie, Robocop doesn't advance/move in shooting position (i mean constantly aiming to the front) as a soldier or a police man should do. Also the steps need to be closer to the movie (although they are not very bad) (Although the VST instruments used for the cover version could be better. I saw the new gameplay and i must say that in the moment that Basil Poledouris kicked in the game was already sold for me on launch day.
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